So i used to play standard minecraft many years ago when i was a kid but then i got very burnt out and havent played it sense. Minecraft has a bigger community/mods than minetest, but minetest is a neat little lua project. How do i decide? what would you suggest?

  • hperrin@lemmy.ca
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    9 days ago

    Minecraft is substantially farther along in terms of gameplay, mechanics, details, etc. than Luanti. You will probably have more fun playing Minecraft.

    That being said, Luanti is free and also pretty fun.

    So my advice is if you only want to play one, play Minecraft. But if you want to, play both.

  • PlzGivHugs@sh.itjust.works
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    9 days ago

    Assuming you’d have to re-buy Minecraft, I’d.say at least give Luanti a try. At the very least, Its free, so you can switch if you don’t like it.

    That said, personally, I had too many issues with it. Specifically, I had performance issues, found that the graphics that looked worse (subjectively) and were much harder to modify, and kept running into roadblocks that were annoying to fix, like having to figure out how to grant myself permissions for a bunch of different actions.

  • SpatchyIsOnline@lemmy.world
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    10 days ago

    Something that may influence your decision: Minecraft by default requires a Microsoft account.

    Look into Drasl if you want to set up a Minecraft server without needing one

  • Truscape@lemmy.blahaj.zone
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    10 days ago

    I would honestly follow where your community/friends are at. The minecraft modding community is extensive and amazing at bringing endless experiences to you, and the amount of active playthroughs willing to accept new members is likely higher on Minecraft than Minetest instances.

    However, if you wish to develop and mod yourself rather than play on pre-existing modded and vanilla content, I could see some great experiences from joining a community on Minetest. But to me, Minetest is a development and educational tool, not a game.

    Edit: I would highly recommend playing on the Java edition of the game, rather than bedrock, and feel free to take your time exploring the wealth of updates you likely missed.

  • simple@piefed.social
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    10 days ago

    Minecraft is better and has a massive community with a huge selection of mods. Luanti is free & open source but that’s about it, it’s neat but is ultimately just another Minecraft clone.

  • daniskarma@lemmy.dbzer0.com
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    9 days ago

    You can try both, see what you like.

    I still like Minecraft Java more than Luanti.

    My main grip with Luanti is world size. You can totally get to the world end in a few hours. I like the infinity of Minecraft.

    • REDACTED@infosec.pub
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      9 days ago

      This somehow caught me off guard. How is a world where you have to walk many hours from point A to point B is too small for you? Can you even realistically explore it all?

      • daniskarma@lemmy.dbzer0.com
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        9 days ago

        Of course. I’ve explored bigger extensions of terrain in Minecraft.

        Other example, a server like 2b2t would be impossible in Luanti. Or any big multiplayer server.

    • insomniac_lemon@lemmy.cafe
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      9 days ago

      Isn’t Luanti’s world height way bigger, though? ~62K vs MC’s ~400 are the numbers I see.

      I mean I get that’s a different thing, but aside from exploration it determines build height. Also to me it’s a more visible limit, because falling made it obvious how short MC’s maps were.

      • daniskarma@lemmy.dbzer0.com
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        9 days ago

        Yes. But world exploration tend to happen on horizontal.

        Also additional height is often used as a way to store alternative dimensions (like nether or end). As there’s is not another built in way to do so.

        Anyway it would me nice to have the horizontal extension. But at this point is not a planned feature and it would break a lot of things, so it’s not something that Luanti would likely ever have.

  • Liz@midwest.social
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    9 days ago

    Try Vintage Story! The devs are high quality and there are plenty of mods. Plus the graphics range is accommodating for potato computers and beefy rigs.

  • AceFuzzLord@lemmy.zip
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    9 days ago

    As much as I don’t wanna recommend it for personal gripes, I’d say go with minecraft if you want more content in general due to the size of the fan base.

    If you don’t care as much and just wanna play a voxel sandbox game and don’t care about having as big of a backlog of fan made content, Luanti ( formerly MineTest ) is a fine enough platform.

    The drawbacks for mc, in my opinion, are pretty much things like chat verification ( assuming they actually went through with that ) for basically all messages you send, even in single player mode. And, assuming they didn’t back down and did parity on java with the bedrock version that chat and signs are censored to make sure in every single way you play, either online or single player, is child friendly by replacing all characters with asterisks. I personally left over both of those because I prefer not being treated like a child and having parental controls forced on me.

    Also, drawback for mc bedrock is how they, still, after years have bugs where you’ll just randomly start taking damage or will be placing blocks that will not actually place, causing you to die from falling if you are high enough or other similar bugs. Works in single player, too, as far as I’m aware. Rubber banding kind of issues that I don’t know if they’ve actually fixed yet. I’d hope they have, but I doubt it. There’s a reason I’ve heard that version be called “bugrock” many times before in the past. Besides that, the bedrock version is also home to a marketplace where you have to use purchased in-game currency. Just something to keep in mind, despite it not being something you have to ever use. Also, that version doesn’t have access to basically any of the mods the java version has.

    The drawbacks with Luanti are the fact that there’s a much more limited amount of content available in comparison to the behemoth mc. You have some games like VoxeLibre ( formerly MineClone2 ) and Age of Mending that are getting updated, but there are a lot more games not being updated because they’re either already completed or abandoned. You’ll also have some trial and error if you turn on a lot of mods for your save in any of the games because even if they say they’ll work in a game because dependencies are met, you still might have mods that instantly crash your save and give you an error that they won’t work for some reason or another. If you know lua you might be able to fix the errors, but do you really want to spend all that time fixing errors and getting a mod to work or would you rather just play without them? Same sort of problem, depending on the game, applies if you apply mods like Unified Inventory or any other Just Enough Items type inventory changing mods, like if you try on VoxeLibre. Haven’t figured out how to get Unified Inventory to work on there.

    On the subject of specific games, for VoxeLibre ( one of the games trying to be a Luanti parity of minecraft ), you’ll probably be updates upon updates behind minecraft for a really long time or until the devs either quit or are forced to quit by macrohard/mojangles sending a cease and desist letter or something similar. Features that work just fine on mc, like redstone, might be buggy or don’t work the exact same on voxelibre. For example, due to differences in TNT explosion physics ( I assume ), TNT cannons don’t work despite the redstone for basic ones working just fine. Also, as a fault of Luanti in general, if you look in controls, your “Aux1” key is the sprint key in voxelibre, but absolutely nothing tells you that.