

Facepalm


Facepalm


I am not talking about the game design. I am talking about situations when developers purposefully check if the player cheats or makes something strange and then developers intentionally make things worse.


plague tale
I believe I have tried it. Until the first boss, where I was forced to run around him and try to dismantle his armour piece by piece with a sling and stones. Of course he caught me while having the last piece of armour on. Uninstalled and never even considered giving it a second chance.


The game has red-yellow-green health scale, not 0-100%. It would have taken too much effort to experiment while looking for the correct value.


Fiddling with the script engine can lead to unexpected results.
I am a programmer myself and have an overall understanding of what can happen unintentionally. I don’t see how adding a few medkits in the inventory could lead to the boss to jump over the puddles :)
And which game was it?
“Fear the spotlight.”


and begin selling your bullshit books
Will you buy my bullshit book?


Most of them are UFO enough: at least I haven’t the slightest clue what the hell they are.
Oh, yes, I forgot what his wish was.


– You fool!
– No, you!
– Fool!
– You!
– NO!


But AI is useful. Do we need New York City though?
That’s why we have religion: to keep people hoping for supernatural save instead of fixing the situation by ourselves.
You can use guns to shoot them. It is easier than running over with a car.
Sabotage? Most probably. Along with idiocy and greed.
Happens to the best of us.
Can’t you just kill him? You know, for the greater good?
I understand. I celebrate a New Year (not every year, but from time to time, if I have the mood), but without sacrifices, blood and all that shit.
Advent? Candles? Is it something religion related?


Do they have something not poisonous?
In my culture we use them only at funerals.