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Cake day: November 13th, 2023

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  • Meanwhile, in Legacy of Kain:

    Vampires: Uh, boss? You corrupted the pillars of Nosgoth - which is great and all - but now the sun kinda/sorta doesn’t work anymore. It’s always dusk.

    Kain: So what you’re saying is that we vampires can move around freely. All the time. Excellent.

    Vampires: Won’t that eventually kill all the humans? Yanno, with no food and all?

    Kain: ::shrugs:: Fuck 'em.



  • advertisers prove that they are absolute scumbags

    I honestly didn’t believe that until, one day, a scumbag came calling with a ‘brilliant IT idea’ that only myself and my colleagues could build. I’ll put it this way: we realized that this guy would literally not stop until he covered the entire world with advertising, as though we were supposed to live in an environment modeled after a college dorm corkboard. No thanks.


  • On the home-gamer gameplay side, this is a solid list. On the technology side, I think there’s even more that makes sense for a curated museum tour. There were big leaps made in arcade tech through the 80’s and 90’s that were pushing all manner of graphics and sound, head-and-shoulders above the previous generation.

    Sega’s “super scaler” boards come to mind, allowing for games like Hang-on, Outrun, and After Burner. Digitized sound samples started with Sinistar and Tempest. Dragon’s Lair amazed everyone with an interactive LaserDisc experience. There were also notable forays into AR with Time Traveler, and VR with Virutality. Lastly, we have the fully-enclosed and immersive cockpit of early Battletech simulators.