Windows 11 often requires new hardware. But that will be extremely pricey or have very little RAM for a while.

I dont believe that a single competent person works at Micro$oft anymore, but maybe maybe this could lead them to make a less shitty OS?

And garbage software like Adobe Creative Cloud too?

They obviously dont care about users, but the pain could become too big.

  • Ⓜ3️⃣3️⃣ 🌌@lemmy.zip
    link
    fedilink
    arrow-up
    8
    ·
    1 天前

    I was about to post something like that, and hit electron apps and all that. Thanks OP.

    No, devs don’t optimize unless there is a real incentive. Coding speed, eayse, portability (electron, or whole browser+nodejs packaged as an executable) will do

  • Jankatarch@lemmy.world
    link
    fedilink
    arrow-up
    13
    ·
    2 天前

    Tbf software is bloated because higher ups who don’t use computers besides microsoft excel tell programmers to not optimize.

    • cryptix@discuss.tchncs.de
      link
      fedilink
      arrow-up
      8
      ·
      2 天前

      If it gets the job done, don’t spend anymore hours on it. Perfection doesn’t bring any more revenue. Less rewards for the effort they say. Incentives are not there for optimization .

  • fenrasulfr@lemmy.world
    link
    fedilink
    arrow-up
    21
    ·
    2 天前

    Naaaah, you are just going to have to run it in the cloud optimised by AI for the low low price of both your kidneys so Bezos, Mark and Elon can continue partying.

  • rumba@lemmy.zip
    link
    fedilink
    English
    arrow-up
    9
    ·
    2 天前

    Nah, you’ll get 8GB and swap on nvme. Or, you’ll get to rent a terminal server slot for just $30 a month.

    • ragebutt@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      25
      arrow-down
      3
      ·
      3 天前

      It’s crazy that people don’t see this is where computers are heading.

      The day tech bros realized they could squeeze recurring monthly subscriptions out of you for basically increasingly banal shit the writing was on the wall. The end game is that you have a chromebook with 800 subscriptions to streaming services for your os, music, movies, tv, games, image editing software, music DAWs, plugins for both the aforementioned softwares, subscriptions for hardware associated with the software (eg drawing tablets or midi keyboards), etc but covering every niche you can possibly think of and not just graphic art and music.

      And when you bitch about it tech bros and weird alphas and young zoomers who were raised on this ecosystem and indoctrinated by it will go “well you see it’s fair because updates cost money to develop” as if the old system of expecting bug fixes and security patches to be free but not necessarily feature updates was unfair. Like if I buy a car and it’s fucked up I expect it to be fixed for free but I don’t expect them to feature match the next model year.

      Tech workers are disproportionately high paid and so whiney when they have to provide even a modicum of support because then they have to potentially cut into that disproportionate high pay. Like “oh no i make 80-150,000+ a year but if i support this I’ll have to work more without generating sales and will maybe only make 60-130,000+. The horror!” fuck those libertarian shitstains that are literally overthrowing an entire government (and possibly more) with technofacism so that they can justify their “I know python, I should be able to earn as much as I want, fuck ethics, I never emotionally matured past 16” bullshit

  • orbitz@lemmy.ca
    link
    fedilink
    arrow-up
    6
    ·
    2 天前

    If you’ve ever watched cinema sins (or related videos), hahaha hahahaha…haha (no offense meant but it did make me do that laugh in my head is all)

    Mean I wish it would but programmers aren’t going to be more memory efficient due to hardware prices unfortunately.

    The laugh was in good nature, not laughing at you but the concept of a company being efficient for hardware costs, mean technically I guess games were otherwise we’d wait a half hour for a render but for the most part as long as it works without that half hour render it’s probably fine with settings adjustments.

    They’ll just make things with current specs in mind for longer…well once they realize people can’t afford better hardware.

    • pirateKaiser@sh.itjust.works
      link
      fedilink
      arrow-up
      3
      ·
      1 天前

      Don’t blame programmers, they are (generally) nerds who would spend more time optimising than developing if allowed. The problem is companies want speed in development, that’s why you get electron apps- you build it once and deploy on web, mobile and desktop. Who cares if they hog GBs of RAM

      Source: my professional experience

      • dejpivo@lemmings.world
        link
        fedilink
        arrow-up
        2
        ·
        1 天前

        Exactly. Unless the CEO’s machine struggles with the app (or the top tier customer keeps nagging), optimizing anything gets pushed down the backlog. Sure, let’s create a followup ticket. And then cancel it in a year or two. If it runs, it runs. Good enough.

  • CMDR_Horn@lemmy.world
    link
    fedilink
    arrow-up
    189
    arrow-down
    1
    ·
    3 天前

    Not likely. I expect the AI bubble will burst before those software optimization gears even start to turn.

    • ScreaminOctopus@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      5
      ·
      2 天前

      Even returning to JVM languages would be huge over the current js based electron slop. Things are so bad “optimized software” doesn’t need to mean C++ or Rust.

      • antrosapien@lemmy.ml
        link
        fedilink
        arrow-up
        4
        ·
        3 天前

        Yes, but with AI, you can build it in 4 hours, and with all those extra RAMs, it could drop to 2

    • Riskable@programming.dev
      link
      fedilink
      English
      arrow-up
      16
      arrow-down
      4
      ·
      3 天前

      Big AI is a bubble but AI in general is not.

      If anything, the DRAM shortages will apply pressure on researchers to come up with more efficient AI models rather than more efficient (normal) software overall.

      I suspect that as more software gets AI-assisted development we’ll actually see less efficient software but eventually, more efficient as adoption of AI coding assist becomes more mature (and probably more formalized/automated).

      I say this because of experience: If you ask an LLM to write something for you it often does a terrible job with efficiency. However, if you ask it to analyze an existing code base to make it more efficient, it often does a great job. The dichotomy is due to the nature of AI prompting: It works best if you only give it one thing to do at a time.

      In theory, if AI code assist becomes more mature and formalized, the “optimize this” step will likely be built-in, rather than something the developer has to ask for after the fact.

    • jimmy90@lemmy.world
      link
      fedilink
      arrow-up
      2
      arrow-down
      1
      ·
      3 天前

      with Rust getting popular the architecture is there to make huge savings without having to be a rocket scientist

      the rocket scientists are also getting involved and regularly outperforming even optimised C code

  • HexesofVexes@lemmy.world
    link
    fedilink
    arrow-up
    17
    ·
    2 天前

    One of those little truisms folks forget is that optimising software takes a LOT longer than making something that just works.

  • mushroommunk@lemmy.today
    link
    fedilink
    arrow-up
    106
    arrow-down
    1
    ·
    3 天前

    It’s not just garbage software. So many programs are just electron apps which is about the most inefficient way of making them. If we could start actually making programs again instead of just shipping a webpage and a browser bundled together you’d see resource usage plummet.

    In the gaming space even before the RAM shortage I’ve seen more developers begin doing optimization work again thanks to the prevalence of steam deck and such so the precedent is there and I’m hopeful other developers do start considering lower end hardware.

    • Suburbanl3g3nd@lemmings.world
      link
      fedilink
      arrow-up
      16
      arrow-down
      3
      ·
      3 天前

      Probably a super unpopular take, but the Switch and Switch 2 have done more for game optimization than the Steam Deck has by sheer volume of consoles sold than the Steam Deck ever could. I agree the Steam Deck pushed things further but the catalyst is the Switch/2

      • XeroxCool@lemmy.world
        link
        fedilink
        arrow-up
        10
        ·
        3 天前

        I take it the Switch/S2 has many non-Nintendo games shared with other consoles? Hard to search through 4,000 titles on Wikipedia to find them at random, but I did see they had one Assassin’s Creed (Odyssey) at the game’s launch. I never really had Nintendo systems and just associate them with exclusive Nintendo games.

        I’m choosing to believe the Steam Machine will do more of the same for PC games. Maybe it won’t force optimization at launch, but I hope it maintains itself as a benchmark for builds and provides demand for optimization to a certain spec.

        • mushroommunk@lemmy.today
          link
          fedilink
          arrow-up
          6
          ·
          3 天前

          I try to follow the gaming space and I didn’t really see anyone talk about optimization until the Steam deck grew. I do wish more companies were open about their development process so we actually had some data. The switch/switch 2 very well could have pushed it, but I think with those consoles people just accept that they might not get all the full modern AAA games, they’re getting Pokemon and Mario and such. Where as the steam deck they want everything in their steam library. I dunno

          I have no real data, just what I’ve seen people discussing.

        • FoxyFerengi@startrek.website
          link
          fedilink
          arrow-up
          5
          ·
          3 天前

          I only own one Nintendo game on my Switch. I’m not going to sit here and pretend most of my games run great on it though. Slay the Spire and Stardew run well. But I’ve had quite a few crashes with Civilization and some hangs with Hades or Hollow Knight too

      • CountVon@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        6
        arrow-down
        3
        ·
        3 天前

        So the developers of PC games like Claire Obscure: Expedition 33, which doesn’t have a Switch version of any kinda, spent time, effort and money to optimize specifically for the Steam Deck… because of the Switch’s market share? Cmon now bud, that’s a straight up ridiculous take.

    • Brkdncr@lemmy.world
      link
      fedilink
      arrow-up
      13
      arrow-down
      3
      ·
      3 天前

      Web apps are a godsend and probably the most important innovation to help move people off of Windows.

      I would prefer improvements to web apps and electron/webview2 if I had to pick.

      • bufalo1973@piefed.social
        link
        fedilink
        English
        arrow-up
        15
        ·
        3 天前

        If those web apps were using the same shared electron backend then they could be “a godsend”. But each of those web apps uses it’s own electron backend.

        • Brkdncr@lemmy.world
          link
          fedilink
          arrow-up
          4
          ·
          3 天前

          The beauty of it is that it electron/webview2 will probably get improved and you don’t need to fix the apps.

          • bufalo1973@piefed.social
            link
            fedilink
            English
            arrow-up
            5
            ·
            3 天前

            I don’t disagree with that. But the problem is having one electron backend for each web app and not one backend for all web apps.

    • PeriodicallyPedantic@lemmy.ca
      link
      fedilink
      arrow-up
      1
      arrow-down
      1
      ·
      3 天前

      Idk, I don’t think the issue is election apps using 100mb instead of 10mb. The kind of apps that you write as html/js are almost always inherently low demand, so even 10x-ing their resources doesn’t really cause a problem, since you’re not typically doing other things at the same time.

      The issue is the kind of apps that require huge system resources inherently (like graphically intensive games or research tools), or services that run in the background (because you’ll have a lot of them running at the same time).

      • HyperfocusSurfer@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        2
        ·
        2 天前

        It’s okay-ish if you have one such app. It’s another story, however, if you have windows 11, where almost every GUI program depends on edge webview.

      • mushroommunk@lemmy.today
        link
        fedilink
        arrow-up
        10
        ·
        3 天前

        You’re off by a large margin. I’ll use two well documented examples.

        Whatsapp native used about 300mb with large chats. Cpu usage stayed relatively low and constant. Yes it wasn’t great but that’s a separate issue. The new webview2 version hits over a gig and spikes the cpu more than some of my games.

        Discord starts at 1gb memory usage and exceeds 4gb during normal use. That’s straight from the developers. It’s so bad they have started rolling out an experimental update that makes the app restart itself when it hits 4gb.

        These are just two electron apps meant just for chatting mostly. That’s up to 5Gb with just those two apps. Electron and webview2 both spin up full node.js servers and multiple JavaScript heaps plus whatever gpu threads they run, and are exceedingly bad at releasing resources. That’s exactly why they are the problem. Yes the actual JavaScript bundles discord and Whatsapp use are probably relatively small, but you get full chromium browsers and all of their memory usage issues stacked on top.

        • PeriodicallyPedantic@lemmy.ca
          link
          fedilink
          arrow-up
          1
          arrow-down
          2
          ·
          3 天前

          Right
          But those are only problems because they use the resources in the background. When the foreground app uses a lot of resources it’s not a problem because you only have one foreground app at a time (I know, not really, but kinda). Most apps don’t need to run in the background.

          • mushroommunk@lemmy.today
            link
            fedilink
            arrow-up
            9
            ·
            edit-2
            3 天前

            Yes, thats the problem? I’m confused what you’re not getting here. Those programs are made to constantly run. Many people need both for various reasons. Add a main program like Photoshop and then you don’t have enough RAM. People don’t load discord, check a message, close it, load Whatsapp, check it, close it, then load Photoshop.

            The RAM usage doesn’t suddenly stop because you alt+tab to a different program.

            • PeriodicallyPedantic@lemmy.ca
              link
              fedilink
              arrow-up
              1
              arrow-down
              5
              ·
              3 天前

              There are, of course, bad offenders.

              I’m just skeptical that “webapps that need a ton of resources and people leave open” is the norm. But I haven’t done any research on it so maybe it is.