Destide@feddit.uk to Games@lemmy.worldEnglish · 6 months agoPop it in your calendarsfeddit.ukimagemessage-square68linkfedilinkarrow-up146arrow-down12
arrow-up144arrow-down1imagePop it in your calendarsfeddit.ukDestide@feddit.uk to Games@lemmy.worldEnglish · 6 months agomessage-square68linkfedilink
minus-squareTabbsTheBat (they/them)@pawb.sociallinkfedilinkEnglisharrow-up2·6 months agoIndividual devs seem to generally manage better I think :3. It’s once the companies expand is that stuff starts going awry
minus-squarebrucethemoose@lemmy.worldlinkfedilinkEnglisharrow-up1·edit-26 months agoCoffee Stain’s another good example on the bigger end. It does seem like there’s a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.
Individual devs seem to generally manage better I think :3. It’s once the companies expand is that stuff starts going awry
Coffee Stain’s another good example on the bigger end.
It does seem like there’s a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.