The three people were replaced with a guy who used to work at EA. And one of their first announcements was an unprompted “we wont put loot boxes in the game”…
I’m not going to burn your house down, rest easy knowing that. :)
Next week: Introducing new “reward containers”
It’s a canon event for any game company that achieves moderate success
Kerbal Space Program 2 still hurts me.
Although Kerbal space program 2 had major issues from the dev team, only for the publisher to pull the plug because of how bad the progress was, and leave the game in permanent early access.
Uh, its more like a new publisher bought the IP, functionally fired almost all of the original dev team, and then hired a bunch of other people who had no idea how their insanely modified version of Unity worked…
And then the idiot in charge just started spamming out extremely grand and difficult to implement new core functionalities… with a team of mostly newbies who had no idea how anything worked.
So, basically, they started out where KSP started out… and would very obviously thus need years and years and years to get it out of Early Access / Alpha state… but it needed to make money NOW, and it didn’t, so everyone got laid off (other than the idiot in charge), and the game was functionally abandoned, but not totally abandoned, because MY IP MINE NO YOU CANT HAVE IT!!!
Or… maybe not? With regard to the IP rights?
Nobody seems to know who actually owns the KSP IP at this point.
https://techdriveplay.com/2025/01/03/kerbal-space-program-2-a-tale-of-corporate-neglect-and-failure/
Hopefully Kitten Space Agency ends up being a true spiritual sequel.
Except ConcernedApe, apparently.
Individual devs seem to generally manage better I think :3. It’s once the companies expand is that stuff starts going awry
Coffee Stain’s another good example on the bigger end.
It does seem like there’s a danger zone behind a certain size threshold. It makes me worry for Warhorse (the KCD2 dev), which plans to expand beyond 250.
And they want to add micro transactions
But they said they wouldn’t!
It’s Krafton. Just look at what became of PUBG. I mean it’s an OK game and a lot of QoL came to it after all these years, but there hasn’t been any major meta shift in 5 years or so. Only recently they’ve started looking into how broken certain semiauto snipers are.
Instead you are drowned in lootboxes and emotes
I am also boycotting Microsoft and every product from companies owned by them.
Sure, that doesn’t leave a lot of games I can buy, but hey, Indie games are often the best games. Also I have a backlog so huge there will probably be peace in the middle east before I’m through with it.
Besides if there is a game I really want to play, I hear there arrrrr still ways to do so without supporting genocide.
Pop it in your calendars? Maybe I’m using calendars wrong, but mine aren’t filled with things I should avoid doing. But, I’m willing to learn. What date should I put “Don’t Buy Subnautica 2” on?
Everyday up until it releases
They did all this because they know that the vast majority of the playerbase will never hear about this, and many of those that do will either forget, or simply not care enough to boycott the game. We’re in an age of apathy across the board, with so much bad press that any given scandal just fades into the background noise.
Who’s the streamer that boosted the Don’t Kill Games petition? Get them on it.
I feel like I’m the only person on the planet who thought Subnautica was boring and tedious. It was definitely not for me
Nah, that’s valid. I loved it to bits, myself, but what made me love it was how adroitly I felt it curated feelings of dread and sincere awe as I explored deeper and deeper; and that’s highly subjective. I hope you’re finding as much joy in your own fave games as I did in Subnautica!
I also wasn’t a fan, mainly due to how often you need to resupply to stay alive. You get a very small window of opportunity to do actual exploration before you need to go find more food and water, on top of gathering a bunch of other materials.
I liked parts of it, but ultimately just got frustrated with the tedious parts and bailed.
That phase does end. The various vehicles allowed for exploration without returning to the surface, as do deep sea bases.
At the same time, I fully understand why you feel that way. The crunch is required for the fear to be meaningful, it’s not everybody’s cup of tea.
Im gonna need a fact check on that bonus number.
Yes you are going to need to, but as you asked so presumptively I have a couple of links from pretty good journalistic sources.
https://www.theverge.com/news/703373/krafton-delay-subnautica-2-250-million-bonus
The Bloomberg article they reference it’s paywalled to hell :D https://www.bloomberg.com/news/articles/2025-07-09/krafton-delays-subnautica-2-game-ahead-of-250-million-payout?accessToken=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJzb3VyY2UiOiJTdWJzY3JpYmVyR2lmdGVkQXJ0aWNsZSIsImlhdCI6MTc1MjA4MzgyNCwiZXhwIjoxNzUyNjg4NjI0LCJhcnRpY2xlSWQiOiJTWjU4SUFUMVVNMFcwMCIsImJjb25uZWN0SWQiOiJCMUVBQkI5NjQ2QUM0REZFQTJBRkI4MjI1MzgyQTJFQSJ9.R0p1u8-Bar_mXzXyKWDJxsN-yaSdlIWVs2GZ5WCbpAM&leadSource=uverify+wall
Bloomberg article: https://archive.is/njpO8