Expand into gigantic cruisers. Make repair a mission? Have to start cutting into derelict, including alien, remove damage, bodge, transplant…
Get em going enough to find the next rig… Rogue like? Refit discovered, take over, find the next, fix up for trade, cut down for scrap etc.
I’m all about options in this arena. Ship breaker is ripe with good options here.
Hell yeah, Shipbreaker had some cool worldbuilding that I vibed with while tearing shit down. Who knows when it’s actually coming, but I’m looking forward to more stuff in that universe.
I want a similar experience where I’m a space ship repair man instead of scrapping them.
I just liked taking things apart, so I hope there’s just more of that. Maybe even bigger ships we can work on? And modded ships, so people could make stuff like the Millennium Falcon, the Serenity, or even the Rocinante; maybe even bigger than those?
As much as I’d love the ability to have mods, and I’d love that, I’d love multiplayer even more.
Both of these are very good ideas.
Getting multiplayer to work well sounds like a very real challenge, given that the physics are complicated enough to slow the game to a crawl when a core blows.
Homeworld setting