Blackbird Interactive are working on a bunch of new stuff related to Hardspace: Shipbreaker, after buying full ownership of sci-fi work sim from Saber.
Getting multiplayer to work well sounds like a very real challenge, given that the physics are complicated enough to slow the game to a crawl when a core blows.
As much as I’d love the ability to have mods, and I’d love that, I’d love multiplayer even more.
Both of these are very good ideas.
Getting multiplayer to work well sounds like a very real challenge, given that the physics are complicated enough to slow the game to a crawl when a core blows.